Showing posts with label Ultra Moo'rines. Show all posts
Showing posts with label Ultra Moo'rines. Show all posts

Thursday, November 24, 2011

ULTRA MOO'RINES!: The Sarge is on CoolMiniOrNot!

You need to vote!

Hey guys! I put the Ultra Moo'rine sergeant up on Cool Mini or Not! I hope you can take some time out of your holiday and vote. Also, I'd like to here some ideas for a Warhammer Fantasy Army as Central Oregon Wargaming (COW) club army.

You wanna know what the Sergeant's name is...click here (link fixed!)...also you might as well vote on the model too.

Happy Thanksgiving! Hope to see you at Play All Night! on December 2nd at the Stonebriar Apartments Recreation Center in Bend, OR.

Sunday, November 20, 2011

Ultra Moo'rines!: The Sarge is almost Done!

Yes, lava sword is complete!

Finally, the sarge is complete! Okay, this guy needs a little touch up with some greys and whites, maybe yellows and reds but it is done for right now.

I am hoping this Thanksgiving Holiday I have some more free time to paint the other 9 Ultra Moo'rines which I am hoping to get completed next week. I think it will go by faster since I have figured out how to paint the Ultra Moo'rine scheme.

Wish me luck, I'd like to be complete by PLAY ALL NIGHT!

Just a little touch up and basing then clear coat time!

Saturday, November 19, 2011

DFM! FREE EVENT!: PLAY ALL NIGHT!

Come and play! FREE!

Thanks to Isaiah and his friend, Ben, we have a location for PLAY ALL NIGHT! The Stonebriar Apartments Recreation Center, 21255 East Hwy. 20, Bend, OR 97702. This is over by the Pilot Butte Theater and the Taco Bell...yum. In the rec room there is a TV, couches, restroom in the rec area, and kitchen area.

Isaiah has planned out some free play tables for Warhammer Fantasy and 40k. Also there will be demos of Warmachine, Malifaux and FireStorm Armada. Also, Ben will have some painting demos going on and if you get bored playing wargames, you can hope on a PS3 and play Space Marine, based on an army from Warhammer 40...the Ultramarines! Also, you can see the first Squad of Ultra Moo'rines!

Show up anytime after 4pm, most likely people will setting up at 4pm then getting some games in soon after. Bring your models or just show up to see what is going on. If you have a tables or terrain and want to bring them to help out please message on the DFM! Forum...here. Any help is appreciated.

Monday, October 31, 2011

Ultra Moo'rines!: The Sergeant is 75% Complete!

I think 3 more hours and done...except basing...f'ing basing!

Here is the 'First Squad' of the Ultra Moo'rines Sergeant. As you can see, I have added more blue to the lower body and gray low-lights to the recesses of the white areas. The biggest thing is the spots, I think they came out great. I based the black spots with grey first, then worked it up to black, it was about three different colors.

Really trying to figure out how to paint the sword!

I am liking the head of this guys the most...yes, that is what she said...but anyway, I did want him to just be bald like most space marine sergeants so I painted in some shaved hair and some eye brows. I really wanna add some aging and scars to him before I am done. I might even give him a white eye...Oooo!
I drew up a Ultra Moo'rines Symbol then tried to paint it....it sorta worked out!

In the end, it looks like I am not going to be able to bring the Ultra Moo'rines Squad down in November. To much army and regular work for me to finish before the 5th to leave at D's Hobbies with a display board. I aim for December, I should be able to get something done then. Maybe even get some awards dropped off.

Lastly, I hope I can see ya'll at the Warhammer Fantasy Tournament at D's Hobbies on the 5th of November!

Tuesday, October 25, 2011

Ultra Moo'rines: The Sergeant is 50% Complete

For planet Ultra'moo!

After wasting a bunch of time trying to paint the whole squad while not exactly knowing how to paint this new color scheme, I just focused on the sergeant.

Grey as the base coat is the key. That has been helping out alot. Next, my yellow paint sucks so I have to undercoat it with white in high spots and red in low areas then paint yellow for the yellow to show and make the recesses orange. Everything else is pretty sooth.

I am still debating on what to use form the 'Ultra Moo'rines' symbol...Like inverted 'Omega' and 'Mu' (lower and uper case) or paint a tiny cow.

Tonight I hope I can paint more non-metallic metallic and the cow spots. Anyway, tell me what you thing so far on the DFM! Forum thread for Mat's Ultra Moo'rines.

I can't wait to show these off at D's in there display case!

Sunday, October 23, 2011

Ultra Moo'rines: First Coat

For COW!

This is were I am at after a couple of hours of painting. Using these marines I picked up that are already painted blue and inked blue are making it easy as far as I might be done sooner. Only issue is who ever spray painted these guys really didn't know how to operate a rattle can. Not like I should be complaining, I am still working on my model tagging skills.

I really hope I can get alot more done today since I have only a couple of weeks to get this done and over to D's Hobbies. If you wanna see more pictures check out the thread on DFM! Forums.

Saturday, October 22, 2011

Ultra Moo'rines: Built and starting the Base Coat


They may be black and white and blue all over but they will make you feel the pain of loosing...once there finished.


I just finished building the first 10 man squad of Ultra Moo'rines! I built the squad as a 10 man Grey Hunter Squad with a power weapon and 2 flamers. I envision the Ultra Moo'rines to be Space Wolf-like since at some point I am going to build Thunder-hoove Cavalry!

Here is the first picture of these 10 brave warriors about to dawn black, white and blue!

Oh, some of the Ultra Moo'rines have horns!

Thursday, October 6, 2011

Make the GWSeattle Bunker Marine a Space Wolf

Just a future Space Wolf!

Alright boys and girls let me inform you that at the GW Seattle Battle bunker there is a 8ft Space Marine being constructed as we speak. Actually, I would say more like being repaired.

Anyway, you must go to GW Seattle Bunker's Facebook Question Page and vote on this Space Marine becoming a "Space Wolf!"

I hear you already with your little high pitched little girl voice, "Why Space Wolves? I like Imperial Fists and Space Sharks better!"

My answer is this...Imperial Fist don't have their own codex and what the hell is a Space Shark, I never read a book about the Space Sharks in the Black Library so they must be lame.

Still not siding with me. Well, here is one more reason...I like Space Wolves and I think it would look cooler as Space Wolf than an Imperial Fist...which by the way isn't as cool as Space Wolves because again...no codex and they have way few Black Library books than Space Wolves.

Okay...last thing. All Tactical Space Marines wish they had a close combat weapon, a bolt pistol and a bolter...unless your army has that already--Blood Angles--or something cooler--Grey Knights...but anyway, you want them all, Space Wolves have them all and yo sucka Nilla Marine variants--cough, Imperial Fist and Space Sharks--wish they had them all.

Win for Space Wolves...if you wanna be a member of COW you defiantly should vote for Space Wolves because the COW Ultra Moo'rines are actually based on Space Wolves--Thundercow Hoov'alry GO! I'm going to build one in a few months after I paint all my Malifaux stuff.

So please vote here!

Thanks,

Mat

Monday, August 22, 2011

Captain of the Failboat: Working on 2000 point Thunderwolves List


Seattle, WA. Now that I am back in Seattle at my home, I can now ponder what sweet army I can captain to the bottom of the sea with all my other sunken failboats.

I am thinking the mighty and scary Thunderwolves of Fenris. I want a list that is all wolves and the nice thing about this is I can actually do it with real Space Wolf rules, unlike when I tried using "13th Company" and bikes rules for Thunderwolves.

Here is my list components and special consideration. First, I have to buy Canis...he kinda sucks but he allows me to take fenrisian wolves as Troops. What is good about fenrisian wolves being troops? They are cheap and...they are fast and...they kinda suck too. I mean they can't even hold objectives, what good is a troop choice if it can't hold an objective. The only thing good about them really is that you don't have to burn up Fast Attack choices to have them. Their basically there to contest objectives or screen other units and they are fluffy for my list.

Second, I like Wolf Scouts. I was really missing them this year at OFCC. They come in so handy...just popping up behind Tau Broadsides or breaking up a Blood Angels parking lot of Rhino chassis vehicles. So just because I really can't function as a Space Wolf player without them, I putting them in. It is not really fluffy but I'll make it fluffy, especially if I get a brass plate describing the battle that will soon consume them all in battle. It'll sound sexy, probably my some nerd nips hard and get me so extra paint score kudos.

Third, I have to have as many hardcore Thunderwolves as possible. Check below:

  • Two (2) Iron Priests - I have two "pipe hitting," which means they smoke crack, meth or PCP not that they hit people with pipes like everyone else thinks it means, Iron Priests on Thunderwolf Mounts with all the cyber wolves you can stack a stick at.

  • One (1) Wolf Lord - After having two Iron Priest, I was pondering the greater scheme of 40K and OFCC which is...I don't have to win...I just have to tie...so I need 'death star' units that will focus on wrecking any armies happy fun-time on the battle field. Then 'bing', Wolf Lord on Thunderwolf Mount and hold the pickles.
  • I decided to bring the standard Wolf Lord with Wolf Claws, all the cool kid kit, Saga of the Warrior Born because it is sexy and only cool kid Space Wolf players use it, then gave him the Belt of Russ because I want every attack I can get out of this guy plus an invulnerable save.
  • But all you hater Space Wolf players will be like, "You should take the Storm Shield and just one Wolf Claw?" I saw big 'F' 'U' in brown eyed kisser. I don't roll that way, every model in my army knows that it is going to die, my wolf lord just wants some more chances to die mofos into serving cube sized snacks at the SAM'S Club.
  • One (1) Wolf Guard Battle Leader - Cheap and he gets Saga of the Hunter. If I can get this guy and the scouts working one side of the table...please no body is going to like that except me.
Fourth, I can drunkhammer with this list. It takes no thinking and a few models to move. All I have to do is point and shot and wait for the victories to come...as long as there is no armor....then I just loose.

In conclusion, I want Thunderwolves and lots of them and I will sacrifice anything, mainly the ability to crack armor effectively, to have as many as I can take. Check the list and tell me what you think on the forums.

2000 Pts - Space Wolves Thunderwolf Roster

1 Canis Wolfborn
. . 1 Canis Wolfborn -
Frag Grenades; Krak Grenades; Wolf Tail Talisman; Wolftooth Necklace; 2x Wolf Claws

8 Cyberwolf
. . 8 Cyberwolf -
Vicious claws and fangs

6 Fenrisian Wolf
. . 6 Fenrisian Wolf -
Vicious claws and fangs

15 Fenrisian Wolf Pack
. . 15 Fenrisian Wolf Pack -
Vicious claws and fangs

2 Iron Priest
. . 2 Iron Priest -
Frag Grenades; Krak Grenades; Runic Armour; Wolf Tail Talisman; Wolftooth Necklace

6 Thunderwolf Cavalry
. . 2 Thunderwolf Cavalry -
Frag Grenades; Krak Grenades; Melta Bombs; Close Combat Weapon; Storm Shield
. . 2 Thunderwolf Cavalry - Frag Grenades; Krak Grenades; Close Combat Weapon; Storm Shield
. . 2 Thunderwolf Cavalry - Frag Grenades; Krak Grenades; Storm Shield; Frost Weapon

1 Wolf Guard Battle Leader in Power Armour
. . 1 Wolf Guard Battle Leader in Power Armour -
Frost Weapon; Frag Grenades; Krak Grenades; Melta Bombs; Runic Armour; Wolf Tail Talisman; Wolftooth Necklace
. . [Unassigned: 1 Storm Shield]

1 Wolf Lord in Power Armour
. . 1 Wolf Lord in Power Armour - Wolf Claw; Frag Grenades; Krak Grenades; Melta Bombs; Runic Armour; Wolf Tail Talisman; Wolftooth Necklace
. . [Unassigned: 1 Wolf Claw]

10 Wolf Scouts Pack
. . 7 Wolf Scouts Pack -
Close Combat Weapon; Frag Grenades; Krak Grenades; Melta Bombs; Flamer
. . 2 Wolf Scouts Pack - Power Weapon; Close Combat Weapon; Frag Grenades; Krak Grenades; Melta Bombs; Flamer
. . 1 Wolf Scout w/ Mark of the Wulfen - Frag Grenades; Krak Grenades; Melta Bombs; Close Combat Weapon

Total Roster Cost: 2000



Read more on the DFM! Forums.

Tuesday, August 16, 2011

OFCC 40K 2011: Chocolate Star*phishes and Ultra Moo'rines Results

Best event ever!

Vancouver, WA at the Red Lion Hotel on the Quey, the Ordo Fanaticus Club Challenge for Warhammer 40k at 2000 points an army was held. Five games, two days, and 84 nerds from various character classes.

For two teams, Chocolate StarPhishes and Ultra Moo'rines, with players ranging from Whidbey Island, WA to Bend, OR fielded their miniatures on the tables in order to make not miniature love but to make miniature war.
The Chocolate Starphishes
  • Derek A. - Blood Angels - Team Captain
  • Marc M. - Dark Angels
  • Keith - Orks
  • Ben S. - Imperial Guard
Ultra Moo'rines
  • Matt L. - Space Wolves - Team Captain
  • Casey D. - Orks - Asst. Team Captain
  • Erik D. - Grey Knights - Asst. Team Captain
  • Dan S. - Space Wolves
As has been tradition, various participants from around the northwest arrive at the Challenge the night before. Drinking, wargaming, and much boasting happens. It is a time to catch up with friends and acquaintances from year pass, size up you opponents for the games you'll play in the next two days and start the fun of the challenge early.

On Saturday after the 'gamer funk' is washed off and breakfast Blood Marries are drank, the challenge begins. First, all the teams place their armies on any surface available to strut display boards and miniatures. Then quickly a painting judge runs by glancing and jotting notes, some participates try to haggle extra points but most chat a bit while the judge does his business.

Captains are initially called to get table assignments to get rounds going. Then the captain on captain action begins. You hear things like "Well that pairing wouldn't be fun" or "All I have are weak lists and you have pound me in the ass lists," eventually you hear "that is a good match then" then the games start. This was nearly the same for every round and each day.

The missions this year where wrote by Jeremy, the Head of Games. From what was said he did a good job and only one mission where their grumbles and moaning due to the modified kill point (Victory Points divided by Kill Points) for victory conditions.

Once all the sheet were tallied with everyone's results from their skirmishes, their judging of other characters based on a few hours of contact and what ever mystery painting results were given it was time for the awards ceremony. Each captain sacrificed a miniature to the bucket of models from prior losing teams from pass OFCC's. Each miniature was lovingly, maybe hastily, painted with the team's handle then dropped in the victory chalice as there name was called by standing. The last name called was Da Mama's Boyz from Portland to recieve best over all.

But you know what counts, again The Chocolate Starphishes walk away with Best General.

As Marc said, "Best over is like the guy a women hangs around during the week. Best General is the guy she calls on the weeked to get some good dick'n from."

In the end, everyone had fun and learn somethings they will hopefully practice next year. Even next year Ben might get the Leman Russ Exterminator that Captain of the Ultra Moo'rine's dropped in the OFCC Trophy Bucket, and I am sure everyone else does because that mean they to are the best over all.


The Bend, OR teams finished right in the middle.